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Rebecca McCarthy

Writer & Narrative designer specializing in world building, characters and holistic design.

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AdventureX

Posted on December 14, 2016 by Rebecca

AdventureX 2016 is over, and the feedback has been great. I summed up the coverage we’ve had on the blog here and here. The event was really fun to help work on and I think everyone involved was utterly exhausted by the end of the weekend. In a somewhat related note, the speakeasy edition of Late Last Nite was released. I play the lead character, Morgan. The game is free on Gamejolt so if you fancy a free and fully-voiced adventure you should check it out. I’ll be returning to Adventure Afterlife over Christmas and I’ll get back to working on it now AdventureX is over.

 

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