A while ago, I participated in Inkjam. A jam to make games with Inkle’s Ink. I used the Inky editor to export a web version. I’d wanted to get more familiar with it for a while, and I really wanted to finish something. My aim here wasn’t to do something totally revolutionary, but to focus on world building and prose.
World building is a particular passion of mine so I was really happy to indulge it for a while. I placed #2 in the narrative category and received some thoughtful comments. I really want to make something else in it soon.
The game is hosted on Itch with the other games which I urge you all to play.
A stolen moment in a hidden garden, a bite of a forbidden fruit. A student savours their last moments in an immortal city before they make their escape.
Made for #inkjam19 using Ink and the Inky web editor. The theme this time was “At the brink”.
I wrote this over the course of two days, knowing I’d be busy for the third. This is the first full ink game I’ve finished. There are a few places I wish I could have expanded further, but what I most wanted to do is make better use of ink and finish a project.